Shift Happens
About the game
"There's a ruthless intelligence at work, a sense that the genre’s rulesets and iconography have been crushed to the size of an atom, to the point of implosion." - Rolling Stone
From the creators of the award-winning '140' comes an innovative and intense new entry in the twin-stick shooter genre. Though it’s deeply rooted in the arcade tradition, THOTH also brings something unique to the table. Each stage in the game is specifically designed to require both puzzle solving and finesse to g...
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Chinese,
German,
English,
Spanish,
French,
Italian,
Japanese,
Korean,
Polish,
Portuguese,
Russian,
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Udgivelsesdato:
6 oktober 2016
All Steam reviews:
Very positive
(184)
Visuals
Game features
Description
"There's a ruthless intelligence at work, a sense that the genre’s rulesets and iconography have been crushed to the size of an atom, to the point of implosion." - Rolling Stone
From the creators of the award-winning '140' comes an innovative and intense new entry in the twin-stick shooter genre. Though it’s deeply rooted in the arcade tradition, THOTH also brings something unique to the table. Each stage in the game is specifically designed to require both puzzle solving and finesse to get through. Players constantly need to think about positioning and timing while making sure to both dodge enemies and avoid collisions.
Aesthetically, THOTH is a vibrant rush of colors, shapes, and patterns accompanied by a brutal soundtrack by electronic music pioneers Cristian Vogel & SØS Gunver Ryberg. The imposing aesthetics and the relentlessly demanding gameplay eventually induces a trance-like state in the player.
The game is independently designed by Jeppe Carlsen, former lead gameplay designer at Playdead.
From the creators of the award-winning '140' comes an innovative and intense new entry in the twin-stick shooter genre. Though it’s deeply rooted in the arcade tradition, THOTH also brings something unique to the table. Each stage in the game is specifically designed to require both puzzle solving and finesse to get through. Players constantly need to think about positioning and timing while making sure to both dodge enemies and avoid collisions.
Aesthetically, THOTH is a vibrant rush of colors, shapes, and patterns accompanied by a brutal soundtrack by electronic music pioneers Cristian Vogel & SØS Gunver Ryberg. The imposing aesthetics and the relentlessly demanding gameplay eventually induces a trance-like state in the player.
The game is independently designed by Jeppe Carlsen, former lead gameplay designer at Playdead.
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