I Am Fish
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Buy it with gift cardsAbout the game
A game I made
For a certain kind of person
To hurt them.
Getting Over It with Bennett Foddy is a punishing climbing game, a homage to Jazzuo's 2002 B-Game classic 'Sexy Hiking'. You move the hammer with the mouse, and that's all there is. With practice, you'll be able to jump, swing, climb and fly. Great mysteries and a wonderful reward await the master hikers who reach the top of the mountain.
To quote Jazzuo himself: "The hiking action is very similar to way you would do it in real l...
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Installation:
Sprog:
Chinese,
English,
Japanese,
Korean,
Russian,
Developer:
Publisher:
Udgivelsesdato:
5 december 2017
Genre:
Recent Steam reviews:
Mostly positive
(622)
All Steam reviews:
Very positive
(67330)
Visuals
Game features
Description
A game I made
For a certain kind of person
To hurt them.
Getting Over It with Bennett Foddy is a punishing climbing game, a homage to Jazzuo's 2002 B-Game classic 'Sexy Hiking'. You move the hammer with the mouse, and that's all there is. With practice, you'll be able to jump, swing, climb and fly. Great mysteries and a wonderful reward await the master hikers who reach the top of the mountain.
To quote Jazzuo himself: "The hiking action is very similar to way you would do it in real life, remember that and you will do well".
Epilepsy warning: contains some surprising elements.
For a certain kind of person
To hurt them.
Getting Over It with Bennett Foddy is a punishing climbing game, a homage to Jazzuo's 2002 B-Game classic 'Sexy Hiking'. You move the hammer with the mouse, and that's all there is. With practice, you'll be able to jump, swing, climb and fly. Great mysteries and a wonderful reward await the master hikers who reach the top of the mountain.
To quote Jazzuo himself: "The hiking action is very similar to way you would do it in real life, remember that and you will do well".
- Climb up an enormous mountain with nothing but a hammer and a pot.
- Listen as I make philosophical observations about the problem at hand.
- Between 2 and ∞ hours of agonizing gameplay, depending. The median time to finish for my playtesters was 5 hours, but the mean was closer to ∞.
- Lose all your progress, over and over.
- Feel new types of frustration you didn't know you were capable of.
- Magical reward awaits hikers who reach the top.
Epilepsy warning: contains some surprising elements.
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