Diablo IV: Vessel of Hatred - Expansion Bundle (Xbox ONE / Xbox Series X|S) - Europe
$84
-25%
$63.26
About
Uncover the next chapter of Diablo® IV in Vessel of Hatred™. Continue your fight to thwart the diabolical plot of the Prime Evil, Mephisto. Battle as the all-new Spiritborn class, empowered by mystical Spirits. Expand your map to the new region of Nahantu and traverse through its lush jungles. Recruit new Mercenaries, take on new enemies, dungeons, a new PvE co-op challenge, and more. Plus, explore base game updates that will introduce new power and continue to enhance the world of Diablo® I...
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Rating:
PEGI 18
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Publisher:
Release date:
7 October 2024
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Description
Expansion Bundle includes
- Diablo IV
- Diablo IV: Vessel of Hatred
The Spiritborn, apex predator of the jungle, is poised to strike. Battle with styles and mystical synergies that could only be awakened deep beneath the jungle’s canopy with an entirely new class to the iconic Diablo series.
Expand Sanctuary to discover new Towns and bygone civilizations shrouded in the vast region of Nahantu. Battle courageously through new dungeons and Strongholds and take on new enemies from ferocious demons to warring Tribes.
Prepare for the next chapter of Diablo IV. Your search for Neyrelle takes you deep into an ancient jungle in an attempt to uncover Mephisto’s malicious agenda and put his corruption to an end once and for all. But be warned - within the jungle await gruesome new foes plotting your demise.
Party up to take on a new multi-faceted dungeon with powerful challenges and promising rewards. First of its kind to Diablo, this dungeon will require eager warriors to team up and take down the challenge together.
Discover and recruit new Mercenaries to join you on your quest. These powerful allies fight alongside you, grow in power as they progress and aid you in combat with unique abilities.
All Diablo IV players can venture forward with new Pets to aid in gold and material pickup today! Plus, experience more updates coming to all players when Vessel of Hatred releases. Empower your favorite classes with new skills, added Paragon Boards, and Legendary Glyphs. Explore new dungeon types, added activities and rewards from the Tree of Whispers, and replayable Strongholds, with even more updates on the way.
Game's latest news
Season 5 of Diablo IV will introduce Infernal Hordes
Blizzard recently gave us a sneak peek at what's to come to Diablo IV with the game's fifth season. A PTR will run from June 25 to July 2, 2024.
Among the novelties to Season 5 are Infernal Hordes, a sort of roguelike mode in which we must slaughter waves of enemies in hell. By doing so, it will be…
2
Blizzard is going to fix the Sorcerer's bugs in Diablo IV
Since its release in June 2023, Diablo IV has enraptured players the world over, but unfortunately also has a number of more or less annoying bugs. Some of these concern the Sorcerer class which, according to players, deals less damage than it should. The effects of various modifiers are also not applied…
Trending
Diablo IV's first expansion could be called "Lord of Hatred"
In addition to the usual seasons, Diablo IV could also be getting paid expansions. Since BlizzCon will be held on November 3 and 4, fans are expecting an official announcement for this first major DLC.
According to a datamining of version 2.0 of the game's alpha technical build, the expansion would…
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Best reviews
The game was long awaited, and hopes was high, but not unreasonable and with a small dash of caution. The two previous games improved upon each other, showing a promising path if it had been followed.
Diablo 4 feels like an poorly planned and executed DLC, that falls short on expectations when it comes to long time fans to the franchise.
The game world is rather small, and is relatively fast to traverse. The map has names for other parts of the world in its corners, giving an illusion that there are other parts of Sanctuary you will eventually go to, which you wont. what you see once you open up the map is all it is. And for all the maps size, it's largely empty. Werry few dungeons, and the enemies are sparsely placed in many of the zones.
The max level is 90, after that you get paragon levels like in diablo 3. However, you'll beat the games main story long before level 50. And after that, there isent really anything currently to do. Well other than turn up the world difficulty and do the few dungeons there are on repeat.
The story feels like an afterthought, and sadly have an massive feeling of being rushed.
Like as if the dews just wanted the player to fight boss after boss. It feels like you fight a main boss every 2 quests. And they often don't even feel challenging.
The main selling point of Diablo 4 was that it is MMO. That is pretty much lies. The only time you really see other people is in towns, and during a few world events.
For all this game have and it lacks. And for what Blizzard currently asks for it. It isn't worth even remotely near 70$ nor 70€ I would wait for this game to be 80% off. Because that's what i feel this game is worth currently.
If they add a large expansion to the story and endgame content for free in the future. Then perhaps the current price tag can be justified.
But not now. This is a 20$ game, with the price tag of 70$.
Diablo 4 feels like an poorly planned and executed DLC, that falls short on expectations when it comes to long time fans to the franchise.
The game world is rather small, and is relatively fast to traverse. The map has names for other parts of the world in its corners, giving an illusion that there are other parts of Sanctuary you will eventually go to, which you wont. what you see once you open up the map is all it is. And for all the maps size, it's largely empty. Werry few dungeons, and the enemies are sparsely placed in many of the zones.
The max level is 90, after that you get paragon levels like in diablo 3. However, you'll beat the games main story long before level 50. And after that, there isent really anything currently to do. Well other than turn up the world difficulty and do the few dungeons there are on repeat.
The story feels like an afterthought, and sadly have an massive feeling of being rushed.
Like as if the dews just wanted the player to fight boss after boss. It feels like you fight a main boss every 2 quests. And they often don't even feel challenging.
The main selling point of Diablo 4 was that it is MMO. That is pretty much lies. The only time you really see other people is in towns, and during a few world events.
For all this game have and it lacks. And for what Blizzard currently asks for it. It isn't worth even remotely near 70$ nor 70€ I would wait for this game to be 80% off. Because that's what i feel this game is worth currently.
If they add a large expansion to the story and endgame content for free in the future. Then perhaps the current price tag can be justified.
But not now. This is a 20$ game, with the price tag of 70$.
- The Graphics is good
- The music feels well done, and fitted to events
- The cinematics are well made
- Werry short main storry
- Small world map, and is pretty much empty
- Pretty much nothing to do after beating the main storry
2023-07-02T13:53:02-0400
Blizzard is no longer the game company we used to love and this game is no longer Diablo. Its a boring scam. The most fun and important aspect in a game like D Is loot and yet they manage to make It worst than irrelevant. No matter what you wear, enemy's power scale with your level and you have always the feeling to be weaker. One the main story is done, there's basically no reasons to keep playing.
- Good graphic
- Reperitive and boring
- No sense of progression whatsoever
- Swallow story
2023-10-19T00:38:48-0400
Recent reviews
I had high hopes for Diablo IV, especially after the hype surrounding its release, but it fell flat in so many ways. The graphics are stunning, no doubt, but they can’t mask the repetitive gameplay that quickly turns into a grind. The story feels disjointed and lacks the depth that made previous titles in the series so engaging.
Character customization is limited, making it hard to feel truly connected to your hero. And don’t get me started on the always-online requirement—it's frustrating when I just want to dive into a single-player experience without interruptions.
The loot system, which should be the crown jewel of a Diablo game, feels underwhelming and often punishes you with the same items over and over. Instead of feeling rewarding, it quickly becomes a chore.
Overall, Diablo IV left me feeling more annoyed than satisfied. I wanted to explore the dark, rich world of Sanctuary, but instead, I found myself stuck in a cycle of monotony. I’ll be hoping for a better experience next time.
Character customization is limited, making it hard to feel truly connected to your hero. And don’t get me started on the always-online requirement—it's frustrating when I just want to dive into a single-player experience without interruptions.
The loot system, which should be the crown jewel of a Diablo game, feels underwhelming and often punishes you with the same items over and over. Instead of feeling rewarding, it quickly becomes a chore.
Overall, Diablo IV left me feeling more annoyed than satisfied. I wanted to explore the dark, rich world of Sanctuary, but instead, I found myself stuck in a cycle of monotony. I’ll be hoping for a better experience next time.
2024-10-03T22:46:06-0400
Best reviews
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