Citizen Sleeper
About
Neo-Paris. 2084.
Personal memories can now be digitized, bought, sold and traded. The last remnants of privacy and intimacy have been swept away in what appears to be a logical progression of the explosive growth of social networks at the beginning of the 21st century. The citizens themselves have accepted this surveillance society in exchange for the comfort only smart technology can provide. This memory economy gives immense power over society to just a handful of people.
Remember Me™ ...
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Installation:
Developer:
Publisher:
Release date:
2 June 2013
Recent Steam reviews:
Very positive
(53)
All Steam reviews:
Very positive
(10189)
Visuals
Game features
Description
Neo-Paris. 2084.
Personal memories can now be digitized, bought, sold and traded. The last remnants of privacy and intimacy have been swept away in what appears to be a logical progression of the explosive growth of social networks at the beginning of the 21st century. The citizens themselves have accepted this surveillance society in exchange for the comfort only smart technology can provide. This memory economy gives immense power over society to just a handful of people.
Remember Me is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories. The authorities, fearful of her knowledge and capabilities arrested Nilin and wiped her memory clean. After her escape from prison, Nilin sets out on a mission to recover her identity, helped by her last and only friend. This search for her past leads to her being hunted by the very people that created this surveillance society.
Personal memories can now be digitized, bought, sold and traded. The last remnants of privacy and intimacy have been swept away in what appears to be a logical progression of the explosive growth of social networks at the beginning of the 21st century. The citizens themselves have accepted this surveillance society in exchange for the comfort only smart technology can provide. This memory economy gives immense power over society to just a handful of people.
Remember Me is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories. The authorities, fearful of her knowledge and capabilities arrested Nilin and wiped her memory clean. After her escape from prison, Nilin sets out on a mission to recover her identity, helped by her last and only friend. This search for her past leads to her being hunted by the very people that created this surveillance society.
Key Features
- Speculative, stunning vision of our future – Discover Neo-Paris 2084, where augmented reality and memory digitisation have taken control of peoples’ lives.
- Play as Nilin – an elite memory hunter with a clouded past – Become the most wanted memory hunter in Neo-Paris and experience the power to break into peoples’ minds to steal their memories. Gain the information you need directly from people’s heads, to complete your missions and recover your own memory.
- Memory Remix – This innovative new gameplay mechanic allows players to use Nilin’s powers and alter parts of people’s memories in real-time gameplay. This will change characters’ complete perspective on their self-image and the people around them, which can have grave consequences for the world in 2084.
- A balanced mix of combat and exploration – Fight your way through the different environments Neo-Paris has to offer, using Nilin’s proficiency in martial arts, as both hunter and prey!
- Combo Lab – Remember Me allow players to fully customise the combos Nilin uses during the game. Players can adjust combos on the fly to suit every situation.
Configurations
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Reviews
Recent reviews
Disclaimer: I'm reviewing this from memory (it's been a few weeks), so I may be forgetting some details.
Gameplay:
A bit un-intuitive for casual gamers and buttonmashing players who like to just run it down, and possibly waaaay too simple for socalled "true gamers". Remember Me falls in a strange middle ground gameplay-wise: It requires some skill, but it's relatively easily mastered. It also asks you to get involved and define your own fighting style via self-made combos in a way that is pretty unique. This is the most interesting point. One positive aspect is combat feels satisfying most of the time, somewhat like playing a fighting game without needing to spend weeks learning all those extremely complex combos, and the beginning is accessible and forgiving enough to not leave anyone behind. Essentially, anyone can play this, as long as they have a controller. Map traversal is pretty linear (fitting the genre), but as long as you keep moving forward you won't notice. Some parkouring is required, but not the dizzying Mirror's Edge skill-based type, but something closer to Horizon's impossible balance and climbing feats, minus the open map.
Graphics & Audio:
The visuals are very nice. Not the best, but I can not complain about anything at all, moreso considering when this came out. Based on first impressions, the aesthetic might remind you of a mix between the city skilines in Mirror's Edge and the suffocating undergound of the Metro series or a much clear version of the hive worlds in the 40K Necromunda, but it's neither that high-tech nor retro-futuristic, and actually fairly realistic, unlike the titles mentioned. (Honestly, I didn't pay much attention to the sound design, so I can't comment on audio.)
Plot & Writing:
The story is decent. It's not enough to carry the game by itself considering how simple and predictable it is, but it does not waste your time and it's not boring or worth skipping, mostly because it avoids some common mistakes, and all exposition you are given will affect you immediately. Writing is okay. Dialogue is not extensive nor optional, and never social. If I were to compare its dialogue to other titles', both Dishonored and Ghostrunner come to mind, in the sense that the dialogue is usually straightforward (lacking depth) and is mostly practical, it serves to push you forward.
Personally, I believe this is a game meant to be rushed, without thinking too much. No need to plan your actions, just punch your way forward. Considering the current price, you shouldn't feel bad if you finish it quickly.
The best:
The fighting system, and being able to design and chain attacks precisely.
The worst:
A few short puzzle-like mandatory sequences you can not skip and may annoy some who enjoy a faster pace. Get keys and review memories. Plus, you might get stuck shortly dealing no damage to a boss until you figure its gimmick.
Gameplay:
A bit un-intuitive for casual gamers and buttonmashing players who like to just run it down, and possibly waaaay too simple for socalled "true gamers". Remember Me falls in a strange middle ground gameplay-wise: It requires some skill, but it's relatively easily mastered. It also asks you to get involved and define your own fighting style via self-made combos in a way that is pretty unique. This is the most interesting point. One positive aspect is combat feels satisfying most of the time, somewhat like playing a fighting game without needing to spend weeks learning all those extremely complex combos, and the beginning is accessible and forgiving enough to not leave anyone behind. Essentially, anyone can play this, as long as they have a controller. Map traversal is pretty linear (fitting the genre), but as long as you keep moving forward you won't notice. Some parkouring is required, but not the dizzying Mirror's Edge skill-based type, but something closer to Horizon's impossible balance and climbing feats, minus the open map.
Graphics & Audio:
The visuals are very nice. Not the best, but I can not complain about anything at all, moreso considering when this came out. Based on first impressions, the aesthetic might remind you of a mix between the city skilines in Mirror's Edge and the suffocating undergound of the Metro series or a much clear version of the hive worlds in the 40K Necromunda, but it's neither that high-tech nor retro-futuristic, and actually fairly realistic, unlike the titles mentioned. (Honestly, I didn't pay much attention to the sound design, so I can't comment on audio.)
Plot & Writing:
The story is decent. It's not enough to carry the game by itself considering how simple and predictable it is, but it does not waste your time and it's not boring or worth skipping, mostly because it avoids some common mistakes, and all exposition you are given will affect you immediately. Writing is okay. Dialogue is not extensive nor optional, and never social. If I were to compare its dialogue to other titles', both Dishonored and Ghostrunner come to mind, in the sense that the dialogue is usually straightforward (lacking depth) and is mostly practical, it serves to push you forward.
Personally, I believe this is a game meant to be rushed, without thinking too much. No need to plan your actions, just punch your way forward. Considering the current price, you shouldn't feel bad if you finish it quickly.
The best:
The fighting system, and being able to design and chain attacks precisely.
The worst:
A few short puzzle-like mandatory sequences you can not skip and may annoy some who enjoy a faster pace. Get keys and review memories. Plus, you might get stuck shortly dealing no damage to a boss until you figure its gimmick.
- combat feels good
- visually very appealing
- no boring options to hold you back
- does not excel in anything
- rather forgettable
- linear, predictable
2024-02-03T15:30:51-0500
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