Ghost of Tsushima: Director's Cut
About
Legend calls them the Ravenii, encroaching armies of bloodthirsty monsters standing 150 feet tall that threaten to destroy mankind. You are one of the world’s last Sentinels, a soldier named Avil equipped with the skills to battle the endless wave of Ravenii. Fight massive brutes and their minions across a sprawling countryside, defending cities and rescuing refugees torn from their homes. Swiftly define your strategy as hordes attack from the ground and air. Use a dynamic skill-based combat s...
Read more
Installation:
Developer:
Publisher:
Release date:
9 April 2018
All Steam reviews:
Mostly negative
(123)
Visuals
Game features
Description
Legend calls them the Ravenii, encroaching armies of bloodthirsty monsters standing 150 feet tall that threaten to destroy mankind. You are one of the world’s last Sentinels, a soldier named Avil equipped with the skills to battle the endless wave of Ravenii. Fight massive brutes and their minions across a sprawling countryside, defending cities and rescuing refugees torn from their homes. Swiftly define your strategy as hordes attack from the ground and air. Use a dynamic skill-based combat system to your advantage, tactically disarming and dismembering enemies to go in for the kill. This is no longer a war. It is an annihilation. And you are all that stands between humanity…and extinction.
Deep Story Campaign. Protect the human population across an abundant story campaign, rescuing as many civilians as possible and taking down brutal opponents.
Dynamic Side Missions. Complete numerous side missions with various objectives, earning upgrades to aid you in your campaign.
Skill-Based Combat. Travel horizontally and vertically, perform wall runs, and use your whip as a vault to execute devastating air assaults. Master dynamic combat
maneuvers to effectively traverse the giant beasts and expose their weak points, progressing along different skill trees to develop a path best suited to your playstyle.
Interactive Environment. Move freely around a fully destructible environment, and use objects throughout the world to your strategic advantage.
Innumerable Battle Scenarios. Every battlefield is different from the last, ensuring a unique combat situation each time you play.
Skirmish Mode. Create unique battlegrounds and challenge players online to compete for the top score.
Extinction Mode. Fight off a continuous horde of assailants as wave after wave of ogres and their minions attack without relent.
Deep Story Campaign. Protect the human population across an abundant story campaign, rescuing as many civilians as possible and taking down brutal opponents.
Dynamic Side Missions. Complete numerous side missions with various objectives, earning upgrades to aid you in your campaign.
Skill-Based Combat. Travel horizontally and vertically, perform wall runs, and use your whip as a vault to execute devastating air assaults. Master dynamic combat
maneuvers to effectively traverse the giant beasts and expose their weak points, progressing along different skill trees to develop a path best suited to your playstyle.
Interactive Environment. Move freely around a fully destructible environment, and use objects throughout the world to your strategic advantage.
Innumerable Battle Scenarios. Every battlefield is different from the last, ensuring a unique combat situation each time you play.
Skirmish Mode. Create unique battlegrounds and challenge players online to compete for the top score.
Extinction Mode. Fight off a continuous horde of assailants as wave after wave of ogres and their minions attack without relent.
Configurations
Similar products
%% commentCount %% comments
Reviews
Recent reviews
Overview
Extinction is a Hack and Slash action game with procedurally generated worlds. You play as a hero tasked with saving humanity from...well, extinction! You have to save small pockets of civilization on each map and fight off against the bosses - giants. .
Breakdown
Attack, attack and attack!
Most of the time you will be fighting off against smaller mobs around a small group of people you are trying to save. Once you defeat the enemies in an area, you have to activate a pillar that will ensure that that group of people are saved from the monsters around. Periodically, huge giants will pop up, and you have to fight them. Basically, they are the bosses of each level. But wait, you can’t just go and hack them to death. Each giant will have pieces of armour around its legs, arms, neck, shoulders, and head. You first have to break these pieces of armour, after which you can proceed to take out said body part of the giant. As you slowly do this, you can expose more parts, and once you have exposed enough, you can strike a finishing blow on the giant.
So which map? Oh wait, it doesn’t really matter
There are a few cities you can choose from to play in, but they all are procedurally generated with minor differences. As a result, what might have been an important decision becomes an irrelevant one. This feels like a missed opportunity as they could have made each city, while being randomly generated, have its own features like different types of enemies or additional environmental elements like lava or earthquakes and such. Yet, as they are randomly generated, it does add a bit of replayability to the game which is a good thing.
Remember to fill your damage boost!
One very unique and nice mechanic is that devs have added to this game, is the boost feature. There is a “damage boost” bar next to the minimap, alongside with the health bar. As you kill more mobs and destroy more chunks of armour from the giants, this bar fills up and increases your damage. The game rewards you for playing, and the rewards encourage you to play more at the same time.
Okay, so what else?
Sadly, there isn’t anything else to do in the game which is a big shame, because it is fun to play. The game would be better with a proper progression system or co-op, but the game doesn’t have those features whatsoever.
Should you pick this up?
It’s a tough question. The game does have a bit to offer, but sometimes it feels repetitive, unless you really like melee combat; only then I would definitely say that it is worth it. You can have quite a bit of fun in this game to make it worth picking up. Also, if they add co-op at any point in the future then it would definitely be worth its price tag. In any other case, it is recommended to wait for a big price drop or a deep sale.
Reviewer: Emma UG
Extinction is a Hack and Slash action game with procedurally generated worlds. You play as a hero tasked with saving humanity from...well, extinction! You have to save small pockets of civilization on each map and fight off against the bosses - giants. .
Breakdown
Attack, attack and attack!
Most of the time you will be fighting off against smaller mobs around a small group of people you are trying to save. Once you defeat the enemies in an area, you have to activate a pillar that will ensure that that group of people are saved from the monsters around. Periodically, huge giants will pop up, and you have to fight them. Basically, they are the bosses of each level. But wait, you can’t just go and hack them to death. Each giant will have pieces of armour around its legs, arms, neck, shoulders, and head. You first have to break these pieces of armour, after which you can proceed to take out said body part of the giant. As you slowly do this, you can expose more parts, and once you have exposed enough, you can strike a finishing blow on the giant.
So which map? Oh wait, it doesn’t really matter
There are a few cities you can choose from to play in, but they all are procedurally generated with minor differences. As a result, what might have been an important decision becomes an irrelevant one. This feels like a missed opportunity as they could have made each city, while being randomly generated, have its own features like different types of enemies or additional environmental elements like lava or earthquakes and such. Yet, as they are randomly generated, it does add a bit of replayability to the game which is a good thing.
Remember to fill your damage boost!
One very unique and nice mechanic is that devs have added to this game, is the boost feature. There is a “damage boost” bar next to the minimap, alongside with the health bar. As you kill more mobs and destroy more chunks of armour from the giants, this bar fills up and increases your damage. The game rewards you for playing, and the rewards encourage you to play more at the same time.
Okay, so what else?
Sadly, there isn’t anything else to do in the game which is a big shame, because it is fun to play. The game would be better with a proper progression system or co-op, but the game doesn’t have those features whatsoever.
Should you pick this up?
It’s a tough question. The game does have a bit to offer, but sometimes it feels repetitive, unless you really like melee combat; only then I would definitely say that it is worth it. You can have quite a bit of fun in this game to make it worth picking up. Also, if they add co-op at any point in the future then it would definitely be worth its price tag. In any other case, it is recommended to wait for a big price drop or a deep sale.
Reviewer: Emma UG
- Boost Feature (Good Mechanic)
- Repetitiveness
2019-07-31T12:33:25-0400
Belle ambientazioni, carino il playstyle ma davvero troppo ripetitivo, è un tentativo riuscito in maniera decente ma che purtroppo non arriva al 50% di rating per via della sua noiosità, entusiasmante la prima ora insomma
- Ambientazioni
- Sistema di combattimento
- Ripetitivo
2019-05-08T20:27:30-0400
Best reviews
Recent reviews
%% review.created_at|date_format('Do MMMM YYYY') %%
Game bought on IG
Useful?
%% review.created_at|date_format('Do MMMM YYYY') %%
Game bought on IG
Useful?