About Azur Lane: CrosswaveTaking place in a world where personified battleships from across the globe duke it out, Azur Lane: Crosswave takes the spirit of the mobile game and uses the Unreal Engine to bring its characters to life in a massive 3D world, so fans can see them like they’ve never seen them before. The in-game character designs will also feature cel-shaded anime style 3D graphics that stay true to the original art.About Azur LaneAzur Lane is a side-scrolling shooter created by Shan...
Taking place in a world where personified battleships from across the globe duke it out, Azur Lane: Crosswave takes the spirit of the mobile game and uses the Unreal Engine to bring its characters to life in a massive 3D world, so fans can see them like they’ve never seen them before. The in-game character designs will also feature cel-shaded anime style 3D graphics that stay true to the original art.
About Azur Lane
Azur Lane is a side-scrolling shooter created by Shanghai Manjuu and Xiamen Yongshi, originally released in 2017 for iOS and Android platforms. The Shanghai-based publisher, Yostar, published the Japanese and English version of the mobile game, popularizing the game to more mobile users across the world. The game takes place in a world where personified battleships from around the globe engage in side-scrolling shooter gameplay.
Story
Enter the four nations: Eagle Union, Royal Navy, Iron Blood, and Sakura Empire. The military of each nation marched towards yet another season of diligent training. Suddenly, in the middle of their normal routines, a Joint Military Exercise was enacted. In this monumental event, a select few from each nation were chosen, causing all of them to train even harder in anticipation of rigourous battles ahead. But how did this event come to exactly? Are there ulterior motives at play?
Key Features
Retrofitted in 3D – Azur Lane mobile, the beloved side-scrolling shooter, is now retrofitted for the Steam as a cel-shaded, 3D action shooter with the help of Unreal Engine! Choose from 25+ characters and 30+ support characters to help lead your fleet to victory. Azur Lane: Crosswave also introduces 2 brand-new playable characters, Shimakaze and Suruga!
4 Modes to Choose From – Choose from 4 different modes: Story, Extreme Battle, Photo, or Episode Mode. Story Mode goes through 7 riveting chapters in the footsteps of newcomers, Shimakaze and Suruga. In Extreme Battle Mode, choose from 100+ challenging fleets to battle for rare items and special materials. In Photo Mode, you can pose characters, change facial expressions, alter backgrounds, and camera angles to create a picturesque moment. Episode Mode includes 50+ sub-stories that deliver bonus character backgrounds!
Arm Your Armada – Before setting sail, beef up your characters by equipping them with rare items found after a successful battle or by crafting items at Akashi’s Laboratory. Here, Commanders can exchange blueprints to create new gear, convert materials into rare items, and earn rewards. Experiment with different fleet arrangements to gain special Fleet Effects that can provide in-game stat bonuses.
Ready, Aim, Fire - In Azur Lane: Crosswave, you can now control, aim, and fire at incoming battleships, aircraft carriers, and other enemies. Depending on the character’s subtype, players can dash to evade attacks or activate defensive shields, unleash torpedoes or aircrafts, and switch-on character-specific special attacks to defeat unruly enemies!
Configurations
minimum*
OS *: Windows 7 64bit (DirectX 11 equivalent)
Processor: Intel CPU Core-I5 3.2GHz or above
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 750Ti or AMD R7 260X equivalent
I've played the mobile game and still do so I was excited to see what this was gonna be like and was rather disappointed.
First off you need to know that when looking at the story mode alone you will spend a whole lot of time just reading and listening to characters for the story in a visual novel style like many anime games do nowadays. The problem with this is that it takes up about 80% of the story and only maybe 20% are spend actually playing the game. It can be that you will have 5~15 mins (ish) of visual novel only to then play a mission for less than 2 mins (less than 1 min in the early game).
This game is also very easy so I suggest to turn up the difficulty to "hard" so it isn't as boring especially in the beginning of the game. It gets more difficult as you continue.
Personally I finished the story in around 8 hours because I payed attention to the story in the beginning but then decided to skip it all later which means that you can probably add some hours on top if you watch all interactions.
Next to the story you have optional missions you can tackle to get materials to upgrade all of the characters and eventually also marry them.
These are also very easy and only take up your time at the last few missions because special enemys just become very tanky whilst minions still die very quick.
There is also a photomode if you want to take some pictures of the ships of which there are 25 playable ones and also have several support characters you can't play that also never show up in missions.
There are also 27 achievements that are quite easy to get and after 25 hours of game time I managed to get all of them.
Performance wise is decent enough. It didn't crash on me once or had any bugs and glitches. However the performance in mission would dip at times when a lot was going on. Besides that it very good.
In summary I would say that if you are an Azur Lane fan you could certainly take a look at it. But I would definately not recommend this game with its base price but try to buy it at a reduced price.
Other than that it may not be worth it for other people due to its repetetive nature and in my opinion little value.
Very stable game
Beatifully drawn characters
Pleasent to look at
build options
Few fps drops
Story = 80% visual novel and 20% gameplay
basically one game mode
most characters don't feel different
too easy
2020-04-11T13:28:07-0400
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