Going Medieval

Going Medieval

Steam
In stock
Digital download
$26
-63%
$9.54

About

Going Medieval for PC is a world-building simulation game. As the title strongly ‘hints’ it is set in medieval times, shortly after 1346 when a terrible plague swept through the land. It is your job to build a fortress and keep your villagers happy and healthy. About the Game Following the 1346 plague – the Black Death (which was a bubonic plague that caused hideous black-purple swellings, or buboes, in the lymph nodes, making it seem as though sufferers had turned black, hence the nam...
Read more
Developer:
Release date:
Recent Steam reviews:
Very positive (124)
All Steam reviews:
Very positive (14063)

Early Access

This early access game is not complete and may or may not change further.

Visuals

Game features

Description

Going Medieval for PC is a world-building simulation game. As the title strongly ‘hints’ it is set in medieval times, shortly after 1346 when a terrible plague swept through the land. It is your job to build a fortress and keep your villagers happy and healthy.

About the Game


Following the 1346 plague – the Black Death (which was a bubonic plague that caused hideous black-purple swellings, or buboes, in the lymph nodes, making it seem as though sufferers had turned black, hence the name) has decimated the world’s population, taking out around ninety-five percent of the people. You, as one of the few survivors, along with some companions must try to re-establish civilisation, the best way you can.

You are given a few companions, usually three, with which to start your settlement, and one of your first tasks will be to build a multi-story fort – see more about this below – to defend yourself and your people from the various threats out there. However, you cannot just go ahead and build in stone. You have to work your way up from a small wooden shack and earn your way to stone-worked magnificence!

The Nitty Gritty


As well as building your fortress, it is up to you and your small band to try and repopulate society too. To achieve these ends you must find the balance between the hostile environment, your people’s survival and careful resource management and deployment. Position archers and make traps to reinforce your fences and strongholds, just in case your enemies have a particularly sneaky bent!

As well as disease having ravaged the population, a famine has wiped out a lot of the crops that would otherwise be available, and there are also religious groups who want to either capture or convert you – or perhaps send you onwards to the great beyond! But don’t just blindly take out anyone you see staggering up to your gate, there are also other survivors who pop up from time to time, joining your village and making themselves useful.

As well as the two religious factions, there are other settlements on the map, and you are delayed in achieving your aims by the incursions of wolves and bandits, which quickly make you realise the importance of sturdy fences! As well as building along, this game allows you to build up, putting several stories onto your buildings, and you can also dig down, laying down cellars and basements.

Keep ’Em Happy!


Your villagers are moody little creatures – all of them have back stories and different motivations for their various actions, so you will have to get to know them individually, as well as providing the four basic things that a happy healthy villager needs before their individual quirks set them off! Each villager must be given a series of priorities for their day, up to four, that will keep them occupied and entertained.

  • Food: you must ensure that not only does each villager have enough to eat, but you must remind them to actually eat by setting a priority for this to happen, along with the other tasks you set for them

  • Sleep: like food, villagers need sleep to keep them healthy and sane, and they will need this set as one of their priorities to keep them in good condition

  • Safety: no one enjoys eating or sleeping under threat, so you should build your fortress with care so none of the threats mentioned above can sneak in and do away with your villagers. As well as a sturdy fence keeping bad ’uns out, each house should be sturdy too

  • Comfort: who doesn’t like a little comfort? No one that’s who, and your characters are no different. Make allowances for the odd home comforts – an extra blanket, a new pillow etc, and they will reward you by being happy and productive

  • Going Medieval for PC is available for purchase on Instant Gaming for a fraction of its retail price. You will receive an official key and be able to play the game in seconds. Play smart. Pay less.

    Configurations

    minimum*

    • OS *: Windows 7 64-bit
    • Processor: AMD or Intel, 3.3 GHz (AMD FX 8300, Intel i5 3000)
    • Memory: 8 GB RAM
    • Graphics: AMD/NVIDIA dedicated GPU, 2GB dedicated VRAM (Radeon RX 560, Geforce GTX 1050)
    • DirectX: Version 11
    • Storage: 1 GB available space

    %% commentCount %% comments

    %% comment.date|fromNow|capitalize %%
    Report

    Reviews

    9
    Game review score based on 47 reviews, all languages included

    Recent reviews

    The game now used to be bad in terms of AI pathing not doing things you tell them to do. Now, they’re getting updates mostly every week of a certain day (if I remember). Active dev and as for the game itself, it is noticeably getting better. Still a hard game, prolly harder than said Rimworld, but the devs the redoing the mechanics of the game.
    • Medieval Rimworld Isometric 3d settlement builder
    • Weekly Dev updates
    • Early Access
    Something I'm not really happy with, I don't understand the purpose of the game. There is no set direction in which you should have moved, not understandable ... completely unclear ... so I'm not thrilled that I gave -80% of the price. BDW i m trilled how IG is great about delivering game...THANKS for that
    • 10

    Best reviews

    Report
    %% review.created_at|date_format('Do MMMM YYYY') %% Game bought on IG

    Recent reviews

    Report
    %% review.created_at|date_format('Do MMMM YYYY') %% Game bought on IG
    Report
    %% review.created_at|date_format('Do MMMM YYYY') %% Game bought on IG

    There is no review in your language