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Through the power of ISO-Slant technology and a wasted youth, London-based developer Roll7 (OlliOlli) delivers the greatest 2¼D cover-based indie shooter of all-time, ever.
Next Level Shootouts – Use reasonable force unreasonably in a dynamic mix of run-and-gun gameplay and cover-based shootouts. The intuitive quick-snap cover system lets you slide, roll, and dive into cover, dodging enemy fire before fighting back with tackles, executions, and 100s of bullets.
Roster of Not Heroes - Select between 9 different heroes, each with their own distinct gameplay style and crime murdering abilities. Blast the city’s scum through doors with Cletus’ a shotgun, slice them in half with Kimmy’s katana dash, or simply bash crime in it’s terrible face with Ronald’s hammer.
Dynamic Missions – Go ham on primary objectives and (sometimes random) secondary goals but be prepared for unexpected mid-level events that turn the tables on the anti-heroes in an instant. SWAT teams, gun-toting elderly, helicopter gunships, pandas, pugs and suicidal samurais stand between you and victory.
ABOUT ISO-Slant TECHNOLOGY
Developed over six years and $22.5 million, the revolutionary ISO-Slant technology enables game developers to reach the sweet spot between 2D and 2½D perspectives. Through the liberal, almost irresponsible use of ISO-Slant, Not a Hero developer Roll7 is able to radically alter the standard 2D pixel art action game into an unbelievable 2¼D visual tour de force. For more information or to license ISO-Slant for your own purposes please contact the ISO-Slant team at @ISOSlant on Twitter.