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The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.
Banished has no skill trees. Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels. These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad.
There are twenty different occupations that the people in the city can perform from farming, hunting, and blacksmithing, to mining, teaching, and healing. No single strategy will succeed for every town. Some resources may be more scarce from one map to the next. The player can choose to replant forests, mine for iron, and quarry for rock, but all these choices require setting aside space into which you cannot expand.
The success or failure of a town depends on the appropriate management of risks and resources.
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Dovremo raccogliere risorse, costruire alloggi ed edifici di vario genere, creare lavoro, tenere al caldo e con la pancia piena i nostri abitanti e via dicendo...
Divertente, semplice, diretto e completamente personalizzabile grazie alla possibilità di scaricare un'inifinità di mod create da una attivissima comunità (tra queste anche la mod che traduce completamente il gioco in italiano), rendendolo paradossalmente infinito e una vera e propria droga!
Consigliatissimo!