Total War: Pharaoh
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5 tests postés

Signaler
[88 hours play atm] Three kingdoms takes Total War to the next level is some aspects, while it does not succeed on everything it is definitely worth buying.
It took me a total of 48 hours to conquer China with an absolute military victory.
Three Kingdoms brings another iteration in diplomacy, and it is really appreciated, this time they got it right lads, you can see what the other party wants and how much of it they want, making diplomacy and relations with other factions essential if you want to succeed on your conquest.
Heroes are a nice addition, although some times they are extremely resilient (especially on legendary) they are very satisfactory to play with; their huge tree of abilities and the 4 different types of heroes bring something to the mix that is unique and fresh. This TW is very focused on relations and your champions.
Buildings and cities are also very tactical, providing a huuuuge tree of buildings from the very beginning, you have to take in account what are your available resources, what are the provinces ups and downs and how to take max profit from it. (Although military buildings have 0 to none use in this one)
Technologies are now reforms and they appear on a tree, which I may add, is super beautiful and blossoms in the direction of your chosen reform. Unlocking units are also included in this tree.
Agents are now gone and they are substituted by Champions and Spies. You can hire spies and build undercover networks in enemy factions and becoming a general or even being hired as a noble in their court, they are very useful for military actions. Characters (Champions) can also do actions such as assignments or being administrator, which provide bonuses to your provinces or debuffs to enemy provinces.
Combat is really good, only complaint is the archer AI, which is pretty buggy in close range, other than that everything works perfectly and manually aiming trebuchets is the most gratifying thing I have ever done on a total war.
I don't think I am leaving anything out, all in all it is a very complex game that will require you to learn a lot during the first turns, if you are an all time fan of TW you should buy it.
It took me a total of 48 hours to conquer China with an absolute military victory.
Three Kingdoms brings another iteration in diplomacy, and it is really appreciated, this time they got it right lads, you can see what the other party wants and how much of it they want, making diplomacy and relations with other factions essential if you want to succeed on your conquest.
Heroes are a nice addition, although some times they are extremely resilient (especially on legendary) they are very satisfactory to play with; their huge tree of abilities and the 4 different types of heroes bring something to the mix that is unique and fresh. This TW is very focused on relations and your champions.
Buildings and cities are also very tactical, providing a huuuuge tree of buildings from the very beginning, you have to take in account what are your available resources, what are the provinces ups and downs and how to take max profit from it. (Although military buildings have 0 to none use in this one)
Technologies are now reforms and they appear on a tree, which I may add, is super beautiful and blossoms in the direction of your chosen reform. Unlocking units are also included in this tree.
Agents are now gone and they are substituted by Champions and Spies. You can hire spies and build undercover networks in enemy factions and becoming a general or even being hired as a noble in their court, they are very useful for military actions. Characters (Champions) can also do actions such as assignments or being administrator, which provide bonuses to your provinces or debuffs to enemy provinces.
Combat is really good, only complaint is the archer AI, which is pretty buggy in close range, other than that everything works perfectly and manually aiming trebuchets is the most gratifying thing I have ever done on a total war.
I don't think I am leaving anything out, all in all it is a very complex game that will require you to learn a lot during the first turns, if you are an all time fan of TW you should buy it.

Signaler
Doom eternal expands on the basis that 2016 already did in a masterful way. Answering most of the Lore questions that the Doom 2016 raised, giving extra mechanics and gameplay. Not only they include new mechanics but also give them a clear and fun purpose, movement is as fast as ever and combat has been enhanced with a good AI, def an improvement over the last one.
Combat has become more tactical making you rely on those new mechanics in order to overcome the challenges of the improved AI. New enemies also come to the mix along with enhacements with your suit, expanded runes, tuning for weapons, it gives a lot of customization tools to make your own Doom Guy making you think about what to use in what situations and tunning armor and weapons according to your personal approach to combat.
I only have one complaint, which is the ending cinematic, could have been better.
Still, Doom takes combat and it's intensity to a whole another level making it personal and difficult to overcome, especially in max difficulty. It takes the formula of 2016 and enhances it in a lot of ways making it even more entertaining and making you see how 2016 was only child's play haha.
Combat has become more tactical making you rely on those new mechanics in order to overcome the challenges of the improved AI. New enemies also come to the mix along with enhacements with your suit, expanded runes, tuning for weapons, it gives a lot of customization tools to make your own Doom Guy making you think about what to use in what situations and tunning armor and weapons according to your personal approach to combat.
I only have one complaint, which is the ending cinematic, could have been better.
Still, Doom takes combat and it's intensity to a whole another level making it personal and difficult to overcome, especially in max difficulty. It takes the formula of 2016 and enhances it in a lot of ways making it even more entertaining and making you see how 2016 was only child's play haha.

Signaler
Good game, hard, challenging, makes you have to think about how to use the enviornment to your advantage, what weapons and spells to use with that enviornment. While all of this is super cool it makes combat really slow, not a problem if you have time!

Signaler
So even though the game launched with a lot of issues and thus people rating it with -10, Activision managed to patch it up in a week, which is a good job, the game now feels as fun as Black Ops 2, entertaining multiplayer, the weapons progression is satisfying and Blackout mode is a cool mode, personally I don't like it, but it adds something to the game. We have to give a little credit to Activision because although COD WW2 andBO3 were not good, this game makes a difference.
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Succès 21/27
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